> I seem to recall that XCode 3.2 looks for a /Developer folder in the > root of your disk to install to,
Well, that is the default installation folder for old Xcodes, yes; presumably if you accept the default it will be created if necessary, it doesn't have to exist. It doesn't "look" for it as far as I know. > but on Lion I think that Apple got rid > of this folder (maybe that was your problem ?). The earlier versions of Xcode 4 apparently renamed an old /Developer that contained Xcode 3 to /Developer-old if you chose to install (the eralier) Xcode 4 into its default location, /Developer. The current Xcode 4 is a "pure" app, distributed through the Mac App Store, all that is installed is the app bundle, /Applications/Xcode.app, which then has the binaries and SDKs (10.6 and 10.7) etc below it. With the current Xcode there is no /Developer at all. (In addition then, if you in Xcode tell it to download and install the additional "command-line tools", it will install stuff like /usr/bin/gcc. Not entirely sure if that is where those come from, haven't tried on a clean 10.7 to install the current Xcode.) Our configure.in doesn't attempt to use tools and SDKs under /Applications/Xcode.app at all yet. If you have the current Xcode and insist on trying building with it, you will have to pass in a bunch of options and/or environment variables. > Maybe if you create the folder Developer, and then try > reinstalling 3.2 to it ? No need to create the folder first, surely. Until Laurent tells exactly what his problem was, no use guessing. > Then, if you also want the latest XCode, move > the Developer folder elsewhere whilst you install XCode 4 and simply > just shove it back into place once you've finished ? As I said above, the current Xcode doesn't use any /Developer folder at all. --tml _______________________________________________ LibreOffice mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/libreoffice
