drawinglayer/source/attribute/fillgradientattribute.cxx |    6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

New commits:
commit 894b1a8b226e562a7aa38032cf56b1600f011805
Author:     Andrea Gelmini <andrea.gelm...@gelma.net>
AuthorDate: Wed Feb 22 14:39:59 2023 +0100
Commit:     Julien Nabet <serval2...@yahoo.fr>
CommitDate: Wed Feb 22 14:04:03 2023 +0000

    Fix typo
    
    Change-Id: Ibb51b7ea2a404156459fb7454e5260d0375fc842
    Reviewed-on: https://gerrit.libreoffice.org/c/core/+/147472
    Tested-by: Julien Nabet <serval2...@yahoo.fr>
    Reviewed-by: Julien Nabet <serval2...@yahoo.fr>

diff --git a/drawinglayer/source/attribute/fillgradientattribute.cxx 
b/drawinglayer/source/attribute/fillgradientattribute.cxx
index 2056d58acf7f..07bc82e4e549 100644
--- a/drawinglayer/source/attribute/fillgradientattribute.cxx
+++ b/drawinglayer/source/attribute/fillgradientattribute.cxx
@@ -70,7 +70,7 @@ namespace drawinglayer::attribute
                     // use two r/w heads on the data band maColorSteps
                     size_t curr(0), next(1);
 
-                    // during procesing, check if all colors are the same. We 
know the
+                    // during processing, check if all colors are the same. We 
know the
                     // StartColor, so to all be the same, all also have to be 
equal to
                     // StartColor (including EndColor, use to initialize)
                     bool bAllTheSameColor(rStartColor == rEndColor);
@@ -86,14 +86,14 @@ namespace drawinglayer::attribute
                         // check for < 0.0 (should not really happen, see 
::ColorStep)
                         // also check for == 0.0 which would mean than an 
implicit
                         // StartColor was given in ColorSteps - ignore that, 
we want
-                        // the explicitely given StartColor to always win
+                        // the explicitly given StartColor to always win
                         if(basegfx::fTools::lessOrEqual(fNextOffset, 0.0))
                             continue;
 
                         // check for > 1.0 (should not really happen, see 
::ColorStep)
                         // also check for == 1.0 which would mean than an 
implicit
                         // EndColor was given in ColorSteps - ignore that, we 
want
-                        // the explicitely given EndColor to always win
+                        // the explicitly given EndColor to always win
                         if(basegfx::fTools::moreOrEqual(fNextOffset, 1.0))
                             continue;
 

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