Hi Stephan,

thank you for the quick answer. Generating the longer u"cd4"_ustr for example is no problem in XSLT. So I will likely go with that.

The hint about "not constexpr-ready" is helpful too. I have indeed thought about whether to use it.

Kind regards,
Regina

Stephan Bergmann schrieb am 11.10.2023 um 20:14:
On 10/11/23 19:24, Regina Henschel wrote:
How to write the map? In the past it would have been something like the following:

static const std::map<OUString, std::vector<OUString>> aConnectionSiteAngleMap{
     {"accentBorderCallout1",{"0","cd4","cd2","3cd4"}},
...
     {"wedgeRoundRectCallout",{"3cd4","cd2","cd4","0","cd4"}}
};

All strings are constants and neither the map nor the strings will ever change.

How do I have to write it now?

You can keep writing it as above, or your could write it as

static const std::map<OUString, std::vector<OUString>>
aConnectionSiteAngleMap{
{u"accentBorderCallout1"_ustr,{u"0"_ustr,u"cd4"_ustr,u"cd2"_ustr,u"3cd4"_ustr}},
...
{u"wedgeRoundRectCallout"_ustr,{u"3cd4"_ustr,u"cd2"_ustr,u"cd4"_ustr,u"0"_ustr,u"cd4"_ustr}}
};

which is a bit more efficient as it doesn't need to construct the OUString instances it runtime (but it still needs to construct the std::vector and std::map instances at runtime).

(You can't write it as

static constexpr std::map<OUString, std::vector<OUString>>
aConnectionSiteAngleMap{
{u"accentBorderCallout1"_ustr,{u"0"_ustr,u"cd4"_ustr,u"cd2"_ustr,u"3cd4"_ustr}},
...
{u"wedgeRoundRectCallout"_ustr,{u"3cd4"_ustr,u"cd2"_ustr,u"cd4"_ustr,u"0"_ustr,u"cd4"_ustr}}
};

as std::map is not constexpr-ready in C++20, and neither is std::vector in some standard library implementations, like in debug-mode libstdc++.)



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