aurelien <[email protected]> writes: > Fabio Pesari <[email protected]> writes: > >> On 02/03/2016 09:04 PM, aurelien wrote: >>> Sorry, I was thinking that programming language are under license like >>> software. >>> >>> So we can learn any programming language without risk in time to see it >>> becoming more (close, proprietary, restricted ...) than another one? >> >> Well, for starters I would avoid languages tied to specific proprietary >> platforms like Swift, even when their implementation is free, and those >> languages whose official implementations have some proprietary parts >> (like D, whose backend for DMD is nonfree), because that shows just a >> plain disregard for the community, if anything. > > So it is possible to make difference between programming language. > > Maybe it should be great to have a table to help people. > > Like: >
> + as says Kos Ros >> - The language's standard (or specification) may be nonfree. >> - The language's compiler or interpreter may be nonfree. >> - The language's toolchain may contain nonfree things. _____________________________________________________ Language|implementations|standard|compiler|toolchain| Swift |proprietary | | | | C | | | | | Guile |free |free |free |free | Go | | | | | C++ | | | | | C# | | | | | .net | | | | | -- Aurélien DESBRIÈRES
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