aurelien <[email protected]> writes:

> Fabio Pesari <[email protected]> writes:
>
>> On 02/03/2016 09:04 PM, aurelien wrote:
>>> Sorry, I was thinking that programming language are under license like 
>>> software.
>>> 
>>> So we can learn any programming language without risk in time to see it
>>> becoming more (close, proprietary, restricted ...) than another one?
>>
>> Well, for starters I would avoid languages tied to specific proprietary
>> platforms like Swift, even when their implementation is free, and those
>> languages whose official implementations have some proprietary parts
>> (like D, whose backend for DMD is nonfree), because that shows just a
>> plain disregard for the community, if anything.
>
> So it is possible to make difference between programming language.
>
> Maybe it should be great to have a table to help people.
>
> Like:
>

> + as says Kos Ros
>>  - The language's standard (or specification) may be nonfree.
>>  - The language's compiler or interpreter may be nonfree.
>>  - The language's toolchain may contain nonfree things.
_____________________________________________________
Language|implementations|standard|compiler|toolchain|
Swift   |proprietary    |        |        |         |
C       |               |        |        |         |
Guile   |free           |free    |free    |free     |
Go      |               |        |        |         |
C++     |               |        |        |         |
C#      |               |        |        |         |
.net    |               |        |        |         |


-- 
Aurélien DESBRIÈRES

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