On 07.04.2016 08:14, Fabio Pesari wrote: > Premise: it's not really my field, but the short answer is Blender and > the long answer, well, it's probably Blender, with some considerations. > > Blender isn't really user-friendly when it comes to things that aren't > 3D modelling, and many people don't even know it can do video editing, > compositing, animation, post-production as well as a lot of other stuff > (physics simulation, motion tracking, videogames, etc.), so for your > average user who wants something easier to use it's probably not a good > suggestion. > > On GNU/Linux we tend to use different programs for different things. > Kdenlive is an excellent video editor, for example, and Natron is great > at node-based compositing. OpenShot and Cinelerra do both video editing > and compositing, and perhaps it'd be best to recommend one of them. > > Now, if animation is also involved then things might get a bit more > complex. Synfig and OpenToonz (soon) are excellent at 2D animation, and > Blender is of course the best at 3D animation. > > So, yes, Blender covers all bases, and has pretty good documentation, > but it looks and feels like a 3D program. Too bad that they didn't find > a way to better separate its countless functionalities. > > If your target is big studios, then Blender. If not, well, it depends, > but I would say either Kdenlive, OpenShot or Cinelerra (experts, please > aid me here!). >
In my eyes you perfectly sum up the current situation in that matter. Maybe a short version is: There is no free After Effects. Only workarounds.
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