Sorry to mray I have to stop replying to emails as I fall asleep. On April 7, 2016 3:26:27 AM AST, mray <[email protected]> wrote: > > >On 07.04.2016 08:14, Fabio Pesari wrote: >> Premise: it's not really my field, but the short answer is Blender >and >> the long answer, well, it's probably Blender, with some >considerations. >> >> Blender isn't really user-friendly when it comes to things that >aren't >> 3D modelling, and many people don't even know it can do video >editing, >> compositing, animation, post-production as well as a lot of other >stuff >> (physics simulation, motion tracking, videogames, etc.), so for your >> average user who wants something easier to use it's probably not a >good >> suggestion. >> >> On GNU/Linux we tend to use different programs for different things. >> Kdenlive is an excellent video editor, for example, and Natron is >great >> at node-based compositing. OpenShot and Cinelerra do both video >editing >> and compositing, and perhaps it'd be best to recommend one of them. >> >> Now, if animation is also involved then things might get a bit more >> complex. Synfig and OpenToonz (soon) are excellent at 2D animation, >and >> Blender is of course the best at 3D animation. >> >> So, yes, Blender covers all bases, and has pretty good documentation, >> but it looks and feels like a 3D program. Too bad that they didn't >find >> a way to better separate its countless functionalities. >> >> If your target is big studios, then Blender. If not, well, it >depends, >> but I would say either Kdenlive, OpenShot or Cinelerra (experts, >please >> aid me here!). >> > >In my eyes you perfectly sum up the current situation in that matter. >Maybe a short version is: There is no free After Effects. Only >workarounds.
No I wasn't expecting a sucky AIO utility to rival Adobe's crapware suite. A bunch of task specific utilities makes more sense. The people I'm trying to switch may not agree but that's another issue.
