Bah, WoW, pointless </offtopic> LUA should mesh up with *ANYTHING*, that's what it's designed to do. But how are you going to create an interface to all the wonderful packetbuilding functions?
On 7/28/06, John Hurliman <[EMAIL PROTECTED]> wrote:
Jesse Nesbitt wrote: > ...and making a complete fool out of myself. *sigh* > Has anyone else thought about doing dynamic module loading for > SLProxy? It's a pain to only be able to use one SLProxy app at a time. > I suppose what I need is a better plugin interface design. So, how > would you do it if you were doing it? (or are you already?) > Cheers, > --Jesse > PS: I'm not having any trouble with getting reflection to work, thanks > to code cribbed from SecondSuite. > > _______________________________________________ > This weekend I'm going to experiment with adding LUA scripting support to SLProxy (the language used for the World of Warcraft interface). It looks simple enough. John _______________________________________________ libsecondlife-dev mailing list libsecondlife-dev@gna.org https://mail.gna.org/listinfo/libsecondlife-dev
-- --Jesse _______________________________________________ libsecondlife-dev mailing list libsecondlife-dev@gna.org https://mail.gna.org/listinfo/libsecondlife-dev