Tom Wilson wrote:
What about some sort of IPC? Load the proxy, then let other programs register callbacks with the proxy for certain packet types. Then SLProxy could push the events out to the other applications and accept data from those apps. I don't know much about IPC other than the COM stuff I've done (as a client; I've never built a COM server). Is there some .Net specific IPC that we could use?
In my experience the most powerful, extensible, and cross-platform way of doing IPC is a listening socket with a telnet style interface. That could be interesting but doesn't solve the problem we're working on now, which is how to do rapid debugging with SLProxy. Runtime C# could be an answer, I know Paint.NET has a runtime C# plugin that is really popular.
John _______________________________________________ libsecondlife-dev mailing list libsecondlife-dev@gna.org https://mail.gna.org/listinfo/libsecondlife-dev