Jesse Nesbitt wrote:
IIRC, someone on IRC is working on an optimized LSO compiler.
I've looked at using SendXferPacket to upload/download stuff, but it's
strange :P

Code can be uploaded, but it will be done so "uncompiled" as strangely enough, the compilation is done on the client side.

So the script on the server would be in the same state that scripts get into when you save them, but have a compile time error.

If your just trying to save to your avatar's inventory, it's possible now (with very little updating of the Inventory code.) However, before it can be used, you'd have to open the script using the SL Client, change something, and save it -- thus causing it to compile and save the compiled code to the asset server.

Otherwise, we'll need an alternative compiler so we can compile the code ourselves -- right now that means waiting until Asterick's compiler is ready.

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