Jerry Paffendorf wrote:
Hi guys, I just saw John Hurliman's 3pointD comment on the possibility
of importing SketchUp models into Second Life:
http://www.3pointd.com/20060915/imvu-goes-sketchup/
"We already have an xml format for prims, so anyone in the community
is free to write a SketchUp to .prims converter. Easier said than done
though, as converting from one procedural format to another (at least
in this case) is extremely difficult."
As someone waiting for this, I bow to you, oh libSL masters :). Has
anyone here looked at this? Is it really possible (if extremely
difficult) to do now?
Best,
Jerry/SNOOPYbrown Zamboni
Well, I can see it working pretty well if you stick to the basics and
aim for SL prim compatability, but some of the more advanced cuts and
transforms will be difficult if not impossible in some cases without and
excessive number of primitives.
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