How about writing a MiniSecondLife class that inherits from
SecondLife, but doesn't instantiate things automaticaly.

On 10/30/06, Michael Cortez <[EMAIL PROTECTED]> wrote:
Can we not have the ObjectManager be something that libsecondlife
automatically starts up?

Depending on what projects people are working on, having unnecessary (or
duplicate) call back handlers getting registered by the library by
default can have adverse effects.  I love the work that's going on with
the ObjectManager, but for example today it was throwing off bench
marking of asset download code.

If possible, can these various managers for things like Objects, Parcel
info, chat, etc -- be loaded on demand by application developers using
the library, rather then there by default?  A default sample application
could illustrate how to turn on the various components that people would
like to use.

Just imagine what it would be like if the InventoryManager was on by
default, and was downloading your inventory on each login?  Eeeeek :)

BTW would you be interested in me working with the TextureEntry class,
so that'll automatically download and cache textures that are
encountered?

--
Mike C.

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--
--Jesse

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