Great to hear your interest. Yea, libsl is a better abbreviation than LSL.
:P

I recommend grabbing a hold of Visual Studio C# Express (you can do a google
search and download it directly from Microsoft's website) and then download
the whole SVN trunk of libsl which you can find here:
http://developer.berlios.de/svn/?group_id=7710

Play around with that and get aquinted with VS C# Express. Pop into the
libsl IRC channel and feel free to ask questions there. We will try to
answer them for ya

- Andrew Ortman / "Alpha Zaius"

On 12/20/06, John Hurliman <[EMAIL PROTECTED]> wrote:

Trevor Andrade wrote:
>
> Hello all,
>
>
>
> I would like to contribute to development of LSL.
>
>
>
> However, I am a newbie to second-life, to C# and LSL.  I have a
> Masters in EE and I have done coded in university but I have no
> industrial experience.  I would like to gain experience coding in C#.
> I have played around with second-life and open croquet and thought
> that the subject of virtual worlds was really cool.  Therefore, I
> would like to contribute to LSL, with the eventual goal of
> contributing as a developer.  Is there any low level grunt work I
> could begin with?.
>
>
>
> Trevor
>

Hang out in our IRC channel #libsl-dev on EFNet to get more acquainted.
Also for reference, avoid using LSL as an abbreviation for libsecondlife
as it is more commonly used to describe the Linden Scripting Language
(LSL) that is used in Second Life, and not at all related to
libsecondlife.

John Hurliman
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