I've server developed in libuv 1.0.0 and runs on Windows 8 What has been observed is that at some random time (yes, almost randomly & not always. but especially when there were thousands of clients connected and sending asynchronous requests to the server) server keeps allocated lots n lots of memory (around 300 to 500 megabytes).
After spending few hours of debugging what I found that this memory gets freed in some time after I call uv_close but just before I get its callback. So makes me think it allocated and freed up that memory somewhere inside libuv. Any idea why this could happen and solution? (Unfortunately I cannot narrow it down to produce smallest working code to paste here. Because its too complex to narrow down and extract the code.) Tnx, Ashish -- You received this message because you are subscribed to the Google Groups "libuv" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/libuv. For more options, visit https://groups.google.com/d/optout.
