Sure I'll upgrade. Thanks Saúl a lot for your reply. On Thursday, September 10, 2015 at 9:38:51 PM UTC+5:30, Ashish wrote: > > > I've server developed in libuv 1.0.0 and runs on Windows 8 > > What has been observed is that at some random time (yes, almost randomly & > not always. but especially when there were thousands of clients connected > and sending asynchronous requests to the server) > server keeps allocated lots n lots of memory (around 300 to 500 > megabytes). > > After spending few hours of debugging what I found that this memory gets > freed in some time after I call uv_close but just before I get its callback. > > So makes me think it allocated and freed up that memory somewhere inside > libuv. > > Any idea why this could happen and solution? > > (Unfortunately I cannot narrow it down to produce smallest working code to > paste here. Because its too complex to narrow down and extract the code.) > > Tnx, > Ashish > >
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