Sure I'll upgrade. Thanks Saúl a lot for your reply.

On Thursday, September 10, 2015 at 9:38:51 PM UTC+5:30, Ashish wrote:
>
>
> I've server developed in libuv 1.0.0 and runs on Windows 8
>
> What has been observed is that at some random time (yes, almost randomly & 
> not always. but especially when there were thousands of clients connected 
> and sending asynchronous requests to the server)
> server keeps allocated lots n lots of memory (around 300 to 500 
> megabytes). 
>
> After spending few hours of debugging what I found that this memory gets 
> freed in some time after I call uv_close but just before I get its callback.
>
> So makes me think it allocated and freed up that memory somewhere inside 
> libuv.
>
> Any idea why this could happen and solution?
>
> (Unfortunately I cannot narrow it down to produce smallest working code to 
> paste here. Because its too complex to narrow down and extract the code.)
>
> Tnx,
> Ashish
>
>

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