I've got an event-driven main uv loop, and a thread in which I'm waiting
for MIDI messages, gathering them into a thread-safe queue and then trying
to trigger an async callback on the main loop, but my callback in the main
loop never seems to fire.
Here's my callback:
void dataReadyCb( uv_async_t *hdl )
{
assert(0);
assert(hdl);
assert(hdl->data);
pxEvThMidiIn *handler = static_cast<pxEvThMidiIn*>(hdl->data);
handler->processIncomingMidi();
}
Initializer in the main loop:
uv_async_t myHdl;
uv_async_init( uv_default_loop(), &myHdl, dataReadyCb );
Then the thread starts...
and I call:
sendData()
{
uv_async_t myTmpHdl;
uv_async_init( uv_default_loop(), &myTmpHdl, nullptr );
uv_async_send( &myTmpHdl );
}
I can't figure out why my callback isn't ever called, can you? Am I
supposed to be sharing the uv_async_t handle with the main loop receiver
somehow?
Any help would be appreciated!
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