I've got an event-driven main uv loop, and a thread in which I'm waiting 
for MIDI messages, gathering them into a thread-safe queue and then trying 
to trigger an async callback on the main loop, but my callback in the main 
loop never seems to fire.


Here's my callback:

void dataReadyCb( uv_async_t *hdl )
{
  assert(0);
  assert(hdl);
  assert(hdl->data);

  pxEvThMidiIn *handler = static_cast<pxEvThMidiIn*>(hdl->data);
  handler->processIncomingMidi();
}


Initializer in the main loop:

uv_async_t myHdl;
uv_async_init( uv_default_loop(), &myHdl, dataReadyCb );


Then the thread starts...

and I call:  

sendData()
{
   uv_async_t myTmpHdl;
  uv_async_init( uv_default_loop(), &myTmpHdl, nullptr );
  uv_async_send( &myTmpHdl );
}

I can't figure out why my callback isn't ever called, can you?  Am I 
supposed to be sharing the uv_async_t handle with the main loop receiver 
somehow?

Any help would be appreciated!


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