Am 24.04.2012 09:19, schrieb Gwenole Beauchesne:
Hi,

2012/4/24 Oliver Seitz<[email protected]>:

Planned scheme: h.264 stream ->vaapi decoder ->    VaSurface ->    OpenGl
Surface
->    Opengl postprocessing ->    VaSurface ->    vaapi encoder ->    h.264
stream.


There is work in progress for this use case, through EGL extensions.


Using this scheme, would this add a possibility to adjust image contrast and
brightness for VAAPI accelerated playback through OpenGL controls?

If you write the relevant shader code for it, yes.

Probably not me :-) I'm a near illiterate regarding C languages, I do understand a bit of the theory, but not the real code. I will have to wait until this is implemented in mplayer.

But thanks for the information!

Greets,
Kiste
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