Reading from urandom seems to be faster than using the standard PRNG. Signed-off-by: Scott D Phillips <scott.d.phill...@intel.com> --- test/i965_jpeg_test_data.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/test/i965_jpeg_test_data.cpp b/test/i965_jpeg_test_data.cpp index 956f7cf..082d43f 100644 --- a/test/i965_jpeg_test_data.cpp +++ b/test/i965_jpeg_test_data.cpp @@ -28,6 +28,7 @@ #include "test_utils.h" #include <algorithm> +#include <fstream> #include <numeric> namespace JPEG { @@ -988,9 +989,8 @@ namespace Encode { TestInput::Shared input(TestInput::create(fourcc, res[0], res[1])); if (input.get()) { - std::generate_n( - std::begin(input->bytes), input->bytes.size(), - RandomValueGenerator<uint8_t>(0x00, 0xff)); + std::basic_ifstream<uint8_t> urandom("/dev/urandom"); + urandom.read(input->bytes.data(), input->bytes.size()); } return input; } -- 2.7.4 _______________________________________________ Libva mailing list Libva@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/libva