- **labels**: --> Fixed_2_21_0
- **status**: Started --> Fixed
- **Patch**: push -->
- **Comment**:
~~~
commit 670e9f7b9660822f31144cbf07788bfc28de94cd
Author: Han-Wen Nienhuys <[email protected]>
AuthorDate: Fri Feb 21 16:14:48 2020 +0100
Commit: Han-Wen Nienhuys <[email protected]>
CommitDate: Mon Feb 24 21:50:15 2020 +0100
Accept GUILE 2 without extra configure options
A run of the regression tests at "5f4cf7bd38 - Parse inline scheme
using per-expression port" shows the following issues compared to
GUILE 1.8
* changed interleaving of error and progress messages.
* floating point rounding differences.
* an encoding error in song-basic-nonenglish.ly
As of a19aed1 "GUILE2: Scale GC heap with the number of smobs",
performance for large scores with GUILE 2.2 is just ~25% slower on
large scores.
The regression test (make test-baseline) is 67% slower. This can
partly be explained because of the slower startup: until we can
support pre-compiled files, we incur a 1.5 sec extra delay for parsing
.scm files.
~~~
---
** [issues:#5780] Accept GUILE 2 without extra configure options**
**Status:** Fixed
**Labels:** Fixed_2_21_0
**Created:** Fri Feb 21, 2020 03:18 PM UTC by Han-Wen Nienhuys
**Last Updated:** Mon Feb 24, 2020 07:46 PM UTC
**Owner:** Han-Wen Nienhuys
A run of the regression tests at "5f4cf7bd38 - Parse inline scheme
using per-expression port" shows the following issues compared to
GUILE 1.8
* changed interleaving of error and progress messages.
* floating point rounding differences.
* an encoding error in song-basic-nonenglish.ly
As of a19aed1 "GUILE2: Scale GC heap with the number of smobs",
performance for large scores with GUILE 2.2 is similar to GUILE 1.8.
For small scores, a 1.5 sec extra delay (due to byte-code compilation
of .scm files) remains, but this does not warrant the "highly
experimental" monniker.
https://codereview.appspot.com/569390043
---
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