On Thu, Jan 13, 2011 at 7:19 PM, David Kastrup <d...@gnu.org> wrote: > > Hi, > > in note-collision.cc I read the following: > > Direction d = UP; > do > { > vector<Grob*> &clashes (clash_groups[d]); > vector_sort (clashes, Note_column::shift_less); > } > while ((flip (&d)) != UP); > > Uh, is there any reason not to just write > > vector_sort (clash_groups[UP], Note_column::shift_less); > vector_sort (clash_groups[DOWN], Note_column::shift_less); > > I find it somewhat strange to make a loop for two simple function calls. >
Sure, you can go ahead and change that. Maybe at some point there was more code in the loop...
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