On 2/7/18, 9:05 AM, "David Kastrup" <[email protected]> wrote:
Carl Sorensen <[email protected]> writes:
> On 2/7/18, 2:37 AM, "lilypond-devel on behalf of Torsten Hämmerle"
<[email protected] on behalf of
[email protected]> wrote:
>
>
> If there will probably even be a MIDI playback in the future, we
actually
> need "real" marks to jump to, not only text markups.
> This being said, I'd favour *something containing "mark" and
"repeat"*,
> because that's what it's all about.
>
>
> If we want to capture semantics properly, I believe we need to recognize
that there are three different kinds of marks:
>
> 1) "jump-from" marks (D.S. al ..., D.C. al ..., To Coda)
> 2) "jump-to" marks (Segno, beginning of piece, coda)
> 3) "stop playing" marks (Fine, end of piece)
\playMark ?
Do you think we could adequately capture the semantics of all three kinds of
marks in a single \playMark command? How would you identify if a given
\playMark command establish a jump-from, jump-to, or stop point?
By having different commands I intended we would have different events, which
could respond appropriately with iterators when doing unfolded playback. If
there's another way to do that, I'd be happy to have a single command, but I
think I prefer \flowMark to \playMark, because it is more specific about the
intent of the mark.
Thanks,
Carl
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