Hi Kieren,
Kieren MacMillan wrote > True! If you look at the following [even simpler] snippet, it’s clear that > things are fine when un-kneed, but go wonky when kneed. Your example shows the problem very clearly indeed. > I’m in no way certain (a) what the current algorithm actually is/does, and > (b) whether improving it is possible/reasonable/feasible. I’m just > “+1”-ing you here, having noticed this for the first time because of your > post. > > Here’s hoping you find a good solution! Thanks a lot! -- View this message in context: http://lilypond.1069038.n5.nabble.com/Kneed-beams-and-changes-of-staff-tp184339p184349.html Sent from the User mailing list archive at Nabble.com. _______________________________________________ lilypond-user mailing list [email protected] https://lists.gnu.org/mailman/listinfo/lilypond-user
