Daniel:
> Karl Hammar wrote:
> > Graham:
> >> On Thu, 17 Jul 2008 09:03:07 +0100
> >> Mark Knoop <[EMAIL PROTECTED]> wrote:
> >>
> >>> Given the number of emails on this list about slur, tie, etc problems
> >>> arising from using the << { ... } \\ { ... } >> polyphony method,
> >>> would it perhaps be a good idea to at least include an example of the
> >>> "right" way to do it here?
> >>>
> >>> << { \voiceOne ... } \new Voice { \voiceTwo ... } >> \oneVoice
> >> Is that really the "right" method? I thought that \\ *was* the
> >> right method... in fact, isn't \\ exactly the same as what you
> >> propose?
> > ...
> >
> > No,
>
> Why not? I find myself wanting to go into two (or three) voices and back
> again very frequently when typesetting percussion parts, and the 'right'
> way is far too long-winded - often it would be longer than the music it
> encloses. I always use the method given in the second example in NR
> 2.5.1.3 Percussion Staves, i.e. explicitly instantiating the voices
> beforehand and using \\, in combination with skip-of-length. Does this
That is strange, why do you need to do the \new DrumVoice-lines in
drummode? Example of 2.5.1.3:
\new DrumStaff <<
\new DrumVoice = "1" { s1 *2 }
\new DrumVoice = "2" { s1 *2 }
\drummode {
bd4 sn4 bd4 sn4
<<
{ \repeat unfold 16 hh16 }
\\
{ bd4 sn4 bd4 sn4 }
>>
}
>>
in "normal" mode they is not needed:
\version "2.11.52"
\new Staff
\relative g' {
f4 c' f, c'
<<
{ \repeat unfold 16 e16 }
\\
{ f,4 c'4 f,4 c'4 }
>>
}
This "looks" about the same.
> count as the right way, or is it still the wrong way? As a user, it
> would be much easier for me to just be able to tell Lilypond once that
> I'm doing drums, and then just put the music in, without using any kind
> of "method" at all.
Ok, what happens if you replace the bd4 sn4 etc. with the snares from
last example of 2.5.1.2 ? By doing it this way, a tie is missing:
\version "2.11.52"
\new DrumStaff <<
\new DrumVoice = "1" { s1 *2 }
\new DrumVoice = "2" { s1 *2 }
\drummode {
sn16 sn8 sn16 sn8 sn8:32~ sn8 sn8 sn4:32~ |
<<
{ \repeat unfold 16 hh16 }
\\
{ sn4 sn8 sn16 sn16 sn4 r4 }
>>
}
>>
Regards
/Karl
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