Terry Hancock wrote:
(snip)
> I need game output to be through the SDL (Simple Directmedia Layer)
> multimedia library, which uses esound, etc, and of course,
> the game is open-source.  So I need to know:
> 
> 1) Are these proprietary or open formats? If proprietary, is
>    there a sufficiently stable standard to consider a de-facto
>    open standard?  Or can they be converted to an alternative,
>    open module format?

There are enough unix / linux players that handle IT files that I
think you should be OK. You might look at the Impulse Tracker site to
see what you can learn. http://www.noisemusic.org/it/
 
> 2) Are there libraries capable of loading and playing these formats
>    through the SDL sound system (i.e. through esound).

don't know anything about SDL or esound, sorry.

> 3) Are there utilities I can use to listen to his work on Linux?
>    He's only given me links to Windows plugins to do it, so that
>    doesn't get me anywhere.

Look here:
http://sound.condorow.net/mod.html

-- 
.................    paul winkler    ..................
slinkP arts:   music, sound, illustration, design, etc.
           web page:  http://www.slinkp.com
      A member of ARMS:   http://www.reacharms.com

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