Terry Hancock wrote:
(snip)
> I need game output to be through the SDL (Simple Directmedia Layer)
> multimedia library, which uses esound, etc, and of course,
> the game is open-source. So I need to know:
>
> 1) Are these proprietary or open formats? If proprietary, is
> there a sufficiently stable standard to consider a de-facto
> open standard? Or can they be converted to an alternative,
> open module format?
There are enough unix / linux players that handle IT files that I
think you should be OK. You might look at the Impulse Tracker site to
see what you can learn. http://www.noisemusic.org/it/
> 2) Are there libraries capable of loading and playing these formats
> through the SDL sound system (i.e. through esound).
don't know anything about SDL or esound, sorry.
> 3) Are there utilities I can use to listen to his work on Linux?
> He's only given me links to Windows plugins to do it, so that
> doesn't get me anywhere.
Look here:
http://sound.condorow.net/mod.html
--
................. paul winkler ..................
slinkP arts: music, sound, illustration, design, etc.
web page: http://www.slinkp.com
A member of ARMS: http://www.reacharms.com