Buzz Kettles wrote:
& back on the original issue (being able to identify #type in the castlib) - aren't the 'picons' (petite icons) distinct enough? - are you displaying those, Kerry?
Yup, we're displaying the petite icons. I want to get more specific.
The example I gave, behaviors and parent scripts, wasn't a particularly good one. Our project has almost 350 different scripts. I'd like to be able to tell at a glance if the parent script is an activity script, an activity intro/outro script, part of the core engine, etc.
I've been using a string in a comment at the top of a script to provide that kind of classification info for me (since the cast thumbs display the first N chars of the scriptext)
And, folks, take it from experience. Unless you're really into pain without reward, when you're offered a management job, even engineering manager, turn it down. Coding is so much more fun than being the SourceSafe nazi.
Cordially,
Kerry Thompson
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