Hello list I am trying to get the x,y position of the texture applyed to a surface using modelUnderLoc, so, when I click the model, the texture under that mouseloc position gets 'painted' on the 3d object.
Is it possible with director (I gess so!), how do I get the UV TEXTURE position? (instead of UV face coordinate). thanks Luiz PS: urgent [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [email protected] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
