Hello list

I am trying to get the x,y position of the texture applyed to a surface using 
modelUnderLoc,
so, when I click the model, the texture under that mouseloc position gets 
'painted' on the 3d object.

Is it possible with director (I gess so!), how do I get the UV TEXTURE 
position? (instead of UV face
coordinate).



thanks


Luiz


PS: urgent


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