Hi all you Adobe Director fans...
Documentation under erase() method states: "For best results, use this method during authoring and not in projectors. Using this method in projectors may cause memory problems."
My question is, what kind of memory problems in the projector, and is it always fatal? Will it crash the projector?
I think that reference is a warning that you can't erase() LOTS & LOTS of members (thousands)
Or using a strategy that creates & destroys continuously may get you into trouble
& yes, if a projector runs out of memory it can crash
If you are needing to erase() lots of members, why not watch the memory while in authoring & see what impact your particular situation has.
If you really need to do it, working within an external castLib & using saveCastLib periodically may clean up the issues.
hth -Buzz
Regards, - Michael M.
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