in any script member you can put properties and then use function calls to
reference them:
<member "globals">
property pFooProp
on pFoo data
if voidP(data) then
return member("globals").script.pFooProp
else
member("globals").script.pFooProp = data
end if
end
--to use just set it:
pFoo(<newData>)
--and get it:
put pFoo()
-- and best of all, clearGlobals does not affect it
Regards,
Ken
Quoting Duck <[EMAIL PROTECTED]>:
>
> Thursday, June 16, 2005, 9:40:58 PM, Cole wrote:
>
> CT> I think the timeOutList might be a safe place (I don't think that
> CT> gets zapped). I was also considering an off screen MIAW to hold some
> CT> of my props in static movie script, but I think a timeout object
> CT> would be cleaner.
>
> How about saving them in a pref file?
>
> - Ben
>
> _______________________
> duck(at)robotduck.com
> www.robotduck.com
>
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