Hi list...
I'm trying to add a property to an object in a Flash Sprite, but this
seems to consistently crash Director. The object in the Flash sprite is
_root.gData, which initially has no properties. In other words, it's
{}.
First, I can't seem to efficiently test if the property exists or is
undefined. I have to convert the result to a string and test if it's
"<Null>" to avoid a crash. Second, once I've found it doesn't exist in
the Flash variable, Director crashes when I try to add a property to
that object.
thePropExists = string(sprite(me.spriteNum)._root.gData["dog"]) --
"<Null>"
if thePropExists = "<Null>" then
sprite(me.spriteNum)._root.gData[stringProp] =
theRecordedAnswers[i] -- this crashes Director
end if
Any hints are naturally greatly appreciated. Thanks,
- Michael M.
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