Am 17.01.2006 um 18:56 schrieb Thomas Higgins:


-- builds a simple two-sided triangle mesh
on buildTriangleMesh (tWorld, tMaxDim)

 ...

end buildCylinderMesh


:-)
how misleading, Mr.Higgins !

coming up with normals for a cylinder mesh is much more funky, if you don't want to see the "seam" on the start and endpoint and thus would have been a tad more enthralling example ;-)

just kidding.

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a¿ex



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