Am 17.01.2006 um 18:56 schrieb Thomas Higgins:
-- builds a simple two-sided triangle mesh
on buildTriangleMesh (tWorld, tMaxDim)
...
end buildCylinderMesh
:-)
how misleading, Mr.Higgins !
coming up with normals for a cylinder mesh is much more funky, if you
don't want to see the "seam" on the start and endpoint and thus would
have been a tad more enthralling example ;-)
just kidding.
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a¿ex
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