> > -- builds a simple two-sided triangle mesh
> > on buildTriangleMesh (tWorld, tMaxDim)
> >
> >  ...
> >
> > end buildCylinderMesh
> 
> 
> :-)
> how misleading, Mr.Higgins !

Ahhh yes, that right there is a copy/paste error. I've made a number of
simple mesh generation functions for the various provided primitives
plus some other shapes on my own. In this case my end statement is,
ahem, mildly incorrect... :P


Cheers,
Tom Higgins | Product Manager | Director & the Shockwave Player
Adobe Systems Incorporated

http://weblogs.macromedia.com/thiggins/

... 

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