Thanks, Darrel! I'm sure what you say is totally relevant, and I will have
to take this into account, but at this point I think I'm up against
something even more basic. Eduardo suggested that my first problem was
using Sorenson because it produced Flash 7 files. So I bought Flash 8 Pro,
re-encoded the FLV files using Flash 8 Pro, imported them into Flash, added
a video controller from the list, set autoplay for the video to true, and
published swf files. They play beautifully in the browser, with the HTML
created by Publish.
I then start a new Director movie, import one of my swf files, and place
the new Flash member on stage. The FLV and the SWF files are in the same
folder, and I didn't rename anything. When I run the movie in authoring, I
see the background of my Flash object, see the controller, and hear the
sound. I can pause and play using the controller--But no video!
What am I missing now?
Gratefully,
Slava
At 09:19 AM 3/10/2006 -0800, you wrote:
Slava:
My guess would be that you're issuing the play command in the NextVideo
handler before the clip has had a chance to resolve and fully load. Flash
is more sensitive to loading issues than digital video sprites, in part
because its control mechanism is not actually under Director's thumb. Most
of the commands here set member properties controlled by Director, but the
play command needs to actually be passed into the Flash movie to be
executed by the ActionScript engine.
Slava Paperno wrote:
on NextVideo
sprite(1).member.pathName = "video/NextClip.swf"
sprite(1).member.streamMode = #idle
sprite(1).member.loop = true
sprite(1).member.pausedAtStart = false
sprite(1).play()
end NextVideo
--
-------------------------------------------------
Darrel Plant, [EMAIL PROTECTED]
www.moshplant.com | www.darrelplant.com
503.241.9082 (office) | 503.490.1388 (cell)
"Those who do not learn from history are stupid."
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