Beste Mark,

>Frankly, I don't really understand what all the fiddling with quads  
>is good for.

I love to fiddle... :)
It's supposed to make the "brush" follow the orientation of the mouse 
movement... thus making it a little more convincing.
It's all kinda dirty, I know, but I'm doing this in between other stuff when my 
boss' not looking ;)

>You could let the effect taper out by reducing the size of the matte  
>and the scrRect and trgRect variables dynamically.

That's a good suggestion.

>You might consider creating an array of different sized mattes in the  
>beginsprite handler for this purpose.

I just might.

Thanks,
Chris.


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