Hi there, need a little bit more help please.
Having got my new list eg..
-- [#MemberNumber: 2, #Vertical_location: 320, #Horizontal_location:
150]
-- [#MemberNumber: 2, #Vertical_location: 340, #Horizontal_location:
160]
-- [#MemberNumber: 1, #Vertical_location: 360, #Horizontal_location:
170]
-- [#MemberNumber: 1, #Vertical_location: 380, #Horizontal_location:
180]
-- [#MemberNumber: 1, #Vertical_location: 400, #Horizontal_location:
190]
-- [#MemberNumber: 1, #Vertical_location: 420, #Horizontal_location:
200]
what im tryin to do is loop through 100 sprite and change the member to
the member specified in the list. But its not working properly..this is
what tried...
on Buildmap
TheMnumber = jayp_images[#membernumber]
TheMlocV = jayp_images[#Vertical_location]
TheMlocH = jayp_images[#Horizontal_location]
repeat with X = 1 to 100
sprite (X).member = member TheMnumber of castlib ("iso_images")
sprite (x).loch = themloch
end repeat
end
Please does anyone have any ideas
Thankyou
Jayp
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