Hi there, need a little bit more help please. 
Having got my new list eg..
-- [#MemberNumber: 2, #Vertical_location: 320, #Horizontal_location:
150]
-- [#MemberNumber: 2, #Vertical_location: 340, #Horizontal_location:
160]
-- [#MemberNumber: 1, #Vertical_location: 360, #Horizontal_location:
170]
-- [#MemberNumber: 1, #Vertical_location: 380, #Horizontal_location:
180]
-- [#MemberNumber: 1, #Vertical_location: 400, #Horizontal_location:
190]
-- [#MemberNumber: 1, #Vertical_location: 420, #Horizontal_location:
200]

what im tryin to do is loop through  100 sprite and change the member to
the member specified in the list. But its not working properly..this is
what tried...

on Buildmap
  TheMnumber = jayp_images[#membernumber]
    TheMlocV = jayp_images[#Vertical_location]
    TheMlocH = jayp_images[#Horizontal_location]
  repeat with X = 1 to 100
   
      sprite (X).member = member TheMnumber of castlib ("iso_images")
      sprite (x).loch = themloch
      
    end repeat
  
end


Please does anyone have any ideas

Thankyou

Jayp


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