Cole wrote:

>I'm about to whip up a little MIAW util to convert a bunch of bitmap
>members from 32 to 16 bit. If possible, I'd like to avoid off white
>being rounded to pure.

I'm just hacking through the first few chapters of James Newton's 
book and he mentions two different dither algorithms for 16 bit color 
that are undoc'd and may or may not work.

The params are [#dither:1215] and [#dither:1969] -- the latter is 
according to James a higher-quality one.

However he also points out that there is no RGB ( 255, 255, 255 ) in 
16-bit color; the highest white value is actually rgb ( 248, 248, 248 
).

I guess the thing to do is try a plain vanilla dither from 32 to 16 
in different situations and see if you *ever* get a conversion to 
solid white. I bet you don't based on what I've been discovering...

-- 

              Warren Ockrassa | http://www.nightwares.com/
  Director help | Free files | Sample chapters | Freelance | Consulting
        Author | Director 8.5 Shockwave Studio: A Beginner's Guide
                    Published by Osborne/McGraw-Hill
          http://www.osborne.com/indexes/beginners_guides.shtml
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