>> I have audio on channel 1 and 2. It is not turning it off right now as the >> file is loading with sound already on. This script is attached to a sprite >> made of text only. I basically want the user to be able to turn the sound >> off, or back on, by clicking on this text. > > I believe that for the sound fade commands to work correctly, you > have to be working with sound that's puppeted already rather than > sitting "native" in the sound channels. > > So perhaps you owuld do this instead; first remove the sound from the > channels completely nad then alter your startmovie to include: > > puppetSound(1, "theSound" ) > > ...and then do your mouse fade stuff as before. Might take some > tweaking but this could do it for you.
You mentioned shockwave... is the sound streaming? That might make a difference. -kurt [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
