At 12:12 PM -0600 4/5/02, you wrote: >At 17:28 +0000 04/05/2002, Nmuta Jones wrote: > >>dmn! ok i forgot to mention a detail in my last post. >>Prepare frame DOES work for that script. The problem comes in >>where I have a button that will jump you to the frame BEFORE the >>frame in question. After you have jumped there, and it encounters >>the on prepareframe handler, I get the error, saying that the tell >>target line has an invalid parameter. > >You probably need to make sure the Flash sprite is actually there >before you try to tellTarget it. Is this framescript in a >higher-numbered or lower-numbered channel than the Flash sprite? > >That is, is this in channel 1, or in the script channel, by any >chance? If so, try putting it onto a sprite in a lower channel than >the Flash, such as 3 or 4 or whatever.
The script channel runs it's prepareFrame last, & this looks like a frame script, so I'm guessing that's not the issue. at prepareFrame time, the sprites aren't drawn, so this could be causing the problem (there isn't a target (yet?) & the message is misleading?) perhaps you could allow the Flash sprite to draw offstage (or invisibly), then send the tellTarget commands & then snap it back onto the stage after the repeat loop. hth -Buzz > >-- > > Warren Ockrassa | http://www.nightwares.com/ > Director help | Free files | Sample chapters | Freelance | Consulting > Author | Director 8.5 Shockwave Studio: A Beginner's Guide > Published by Osborne/McGraw-Hill > http://www.osborne.com/indexes/beginners_guides.shtml >[To remove yourself from this list, or to change to digest mode, go >to http://www.penworks.com/lingo-l.cgi To post messages to the >list, email [EMAIL PROTECTED] (Problems, email >[EMAIL PROTECTED]). Lingo-L is for learning and helping with >programming Lingo. Thanks!] [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
