At 18:39 +0800 04/11/2002, mike wrote:

>I wanted to make a rotating menu using director but I cant figure out a
>way to do it. I have a sample file which I made using flash. The sample
>can be access through the link below. Can this be done in director? And
>how? Does it involved extensive use of lingo?

This would take a pretty substantial investment in Lingo skills to 
accomplish, yeah -- well, maybe. The rotation isn't all that tricky 
to accomplish, of course; what you need is interactivity in the menu 
items, and that's perhaps a teeny bit harder to manage.

What I would suggest doing is starting with a single sprite behavior 
that does the following:

1. Recognizes which member is associated with it (the "intro1" 
member, "intro2", etc). You could probably do that either using the 
member name or by setting a property variable with GPDL.

2. Animates the sprite on the screen.

3. Based on which menu member the sprite has, the position onscreen 
relative to others is determined.

4. The animated item knows when it's off the edge of the stage and 
needs to reappear on the other side.

5. The speed and direction of motion increases based on mouseH.

Start with point 1 and work up through 5. A single properly-coded 
behavior will work on multiple sprites. After that you cna worry 
about handling hiliting and navigation.

-- 

              Warren Ockrassa | http://www.nightwares.com/
  Director help | Free files | Sample chapters | Freelance | Consulting
        Author | Director 8.5 Shockwave Studio: A Beginner's Guide
                    Published by Osborne/McGraw-Hill
          http://www.osborne.com/indexes/beginners_guides.shtml
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