Odd, but hopefully quick, question.

I have a flash sprite on a frame which has a number of properties set
during its use.  At a certain point, I want a person to be able to jump
to a fresh copy of that same flash movie.

Due to the nature of the flash movie, just doing rewind() etc, isn't
going to work.  I know I have an option or two to do this directly in
flash, but it seems to me that it shouldn't be hard to delete a sprite
and reload the same cast member in its place.

Any ideas???

   matt desimone
[EMAIL PROTECTED]




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