Colin's right I wasn't home right now & I didn't leave a message
At 8:25 PM -0400 5/22/02, you wrote: >>I'm not sue I understand the question ... >>the function you mention [mapStageToMember()] is only for 3D. >> >>if you know the quad, then can get it's rect & use point.inside(rectangle) > > > >We all suspected that Buzz wasn't really Sue. I'm sure Sue knows >that mapStageToMember doesn't relate to 3D, it relates to >transformed sprites. Buzz is possibly thinking about >spriteSpaceToWorldSpace. > > > > > >[To remove yourself from this list, or to change to digest mode, go >to http://www.penworks.com/lingo-l.cgi To post messages to the >list, email [EMAIL PROTECTED] (Problems, email >[EMAIL PROTECTED]). Lingo-L is for learning and helping with >programming Lingo. Thanks!] [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
