Hi Guys,

I'm make a shooting game where you shot targets.  I am starting to rotate
the targets using the rotation command.

if w.model("targetStand01").isInWorld() > 0 then
w.model("targetStand01").rotate(0,0,2)
end if

I thought this would take into account the fact that the model has been
removed.  Because I'm using the isInWorld() command.  But after I hit the
target and remove it I get an error saying that the model doesn't exist.

Thanks in advanced
Colin
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