At 00:33 +0100 06/04/2002, Ross Clutterbuck wrote:
>> Nope. Nothing...
>
>Impressive if you can do it, but it sounds like a little overkill to me
Heh, the *package* was overkill. You can actually create full-blown
Director movies with this thing; it even attaches behaviors to
sprites on the fly, sets their props and then score-records them into
permanence.
The next rev cycle will include some kind of stand-alone player
module that lets the custom-built presentations be re-run by users
that don't have either the library or builder modules, and will
probably include at least some provision for online playback.
>I've never had a problem with MIAWs because I know their limitations and
>problmes caused when trying to unload them and all my internal
>communications are seperate from interface/design code anyway.
Me too and me too, in that order. :)
>Just my opinion, but it sounds like OOP for OOP's sake (although the
>scalability factor is impressive).
Well, your assessment might be valid if you'd actually seen the
project and knew the full details. As you don't this might be more
OOP-phobia for OOP-phobia's sake than anything else. Ha HAR!
--
Warren Ockrassa | http://www.nightwares.com/
Director help | Free files | Sample chapters | Freelance | Consulting
Author | Director 8.5 Shockwave Studio: A Beginner's Guide
Published by Osborne/McGraw-Hill
http://shop.osborne.com/cgi-bin/osborne/0072195622.html
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