>Since Director originally was a 16-bit app, and 32-bit wasn't 
>introduced until Director 5, most likely the file format and 
>everything for those was still 16-bit; there being no practical 
>reason (other than perhaps speed) to move to 32-bit ints.  Also, the 
>speed diff between 16 and 32 would be negligible, but moving to 32 
>would have an impact on file size, so I'm guessing that's why they 
>kept it at 16-bits.

Interesting logic, but I think that Director wasn't a 16 bit app 
until version 3.03. Before that it was only 32 bit. Perhaps it was to 
save two bytes that it was stored as 16 bits and not 32 bits.


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