>
>I was referring to projectors.  As far as Director itself, I don't 
>recall, but I know you couldn't make a 32-bit projector until D5, I 
>think.  I don't know... it was a long time ago! :)
>
>I don't know if Director itself was EVER 16-bit.  I meant the projectors.


Me too, but the issue didn't come up until there was a PC version. 
The Mac has had non-PowerPC versions earlier on, and then PowerPC 
versions from about Director 4.04, but I think they were all 32 bit 
code. The limitations on the stage size probably come from the 
versions that existed before there was a PC version to be 16 bit.

As I mentioned before, I'm sure it comes from some early QuickDraw 
limitation, or just because someone chose to store the value in a two 
byte integer to save a little time and space.

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