>Can you give me some indication of what i am doing wrong?
>on mouseUp me
>  hexN = "FF0000"     --same hex value as above

The next 2 lines aren't needed
>  --hexNumWsharp = "#" & hexN  --adds sharp
>-- hexWquotes = QUOTE & hexNumWsharp & QUOTE  --adds quotes


Change the next line to be
>  sprite(1).color = rgb(hexN)  --returns the sprite color to black

updateStage is not needed
>-- updateStage                        --what am I missing?
>
>end

You should now have this
on mouseDown me
   sprite(1).color = rgb("#FF0000")
end

on mouseUp me
   hexN = "000000"   -- black
   sprite(1).color = rgb(hexN)  --returns the sprite color to black
end

That should do it for you.
...Neil


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