You might be able to do this with Imaging Lingo, but it's gonna be a bit involved if you do.
The way I've done this is have a 1x1 pixel cast member, stretch the sprite on stage to the required length and then rotate it to get the required angle - I'll see if I can dig out my old code and do a conversion job for you (unless the geniuses resident here offer some better advice first). Ross __________________________________________________ Do You Yahoo!? Everything you'll ever need on one web page from News and Sport to Email and Music Charts http://uk.my.yahoo.com [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
