----- Original Message -----
From: "Rob Romanek" <[EMAIL PROTECTED]>
>
> This is a nice idea, especially because of how it relates to LDMs, my
> favourite unsupported director feature :-)

Probably my second favourite, after dynamic puppets. Maybe they'll become my
number one favourite when I've finished my LDM library: I'm working on it
now.

> But, just to point out to anyone interested calling "updateStage" will
> send out a "stepFrame" call to all the objects in the actorList while
> enterFrames are triggered during an updateStage command. This may have
> some concesquences if you do a series of updateStage calls during a
> tight repeat loop, which is probably not a good thing to do anyways, but
> I just thought I'd point this out.

Yeah, I forgot about that too since I never, ever use updateStage, but it's
yet another good reason to use your own actorList! :-)

- Robert

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