Thanks. smart - yes, thinking it depended which side the secondary monitor
was sitting.
so final outcome is it works great on my G4.
But - 
One pc opens the movie (that includes quicktime) but freezes on the
secondary monitor - plays fine on the primary - quicktime player plays fine
on that secondary monitor - so one would think it is more an issue with the
dir file...
the other pc gets a script error and crashes. :(

the movie script looks like this.

global secW
global secH

on startmovie
secW = (the deskTopRectList)[2].width
secH = (the deskTopRectList)[2].height
  put secW
  put secH
end

on keyDown
  
  if the shiftdown and the key = "r" then myDrawRectFullScreen
  if the shiftdown and the key = "e" then myDrawRectFullScreen2
  
  case (the key) of:
      
    TAB : go to the frame +1
    "1": go to frame "1"
    "2": go to frame "2"
    "3": go to frame "3"
    "4": go to frame "4"
    "5": go to frame "5"
    "6": go to frame "6"
    "9": go to frame "white"
    "0": go to frame "black"
      
    "p" : pause
    "c" : continue
      
    BACKSPACE : go to #previous
      
      
  end case
end
on mousedown
  go to the frame +1
end
on rightmousedown
  go to #previous
end
on myDrawRectFullScreen
  (the stage).rect = the desktopRectList[1]
  (the stage).drawRect = the desktopRectList[1]
end  

on myDrawRectFullScreen2
  (the stage).rect = the desktopRectList[2]
  (the stage).drawRect = rect(0, 0, secW, secH)

end 


maybe making this cross-platform is just not going to happen...?
thanks for all the input,
krista

> From: Buzz Kettles <[EMAIL PROTECTED]>
> Reply-To: [EMAIL PROTECTED]
> Date: Wed, 11 Sep 2002 15:00:59 -0700
> To: [EMAIL PROTECTED]
> Subject: Re: <lingo-l> specify secondary monitor with lingo?
> 
> At 12:45 PM -0700 9/11/02, you wrote:
>> Update. so I take out the centerStage - it just screws everything up..
>> go really simple with
>> on myDrawRectFullScreen
>> (the stage).rect = the desktopRectList[1]
>> (the stage).drawRect = the desktopRectList[1]
>> end 
>> 
>> on myDrawRectFullScreen2
>> (the stage).rect = the desktopRectList[2]
> 
> --  add the below to fit the movie to the screen size:
> (the stage).drawRect = \
> rect(0, 0, the desktopRectList[2].width, the desktopRectList[2].height)
> 
> hth
> -Buzz
> 


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