As far as i know you can only export directly from max, so you would have to save the file as a mesh or object file and put it into max then export from there. hope its helpful ???
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Umed Zokirov Sent: 11 September 2002 18:27 To: [EMAIL PROTECTED] Subject: <lingo-l> Director and Maya Hi there How can I export scenes developed on Maya 3.5.1 for OS X to Director's w3d format? Thanks, Umed [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!] [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
