And what about... gXML = new("XML")?
> All,
>
> > Oh, that's good - Flash's array functions will be nice to
> > have available.
>
> And the Math object too... :)
>
> gMath = newObject("Math")
>
> -- use the math object's floor method
> gMath.floor(3.6)
> -- 3.0000
>
> -- use the math object's arc cosine method
> put gMath.aCos(-1)
> -- 3.1416
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