An easy way to do it is to simply say:

if sprite(x).top < sprite(y).bottom then
  blah
end if

of course, you'll still have to test for the left and right values if
sprites x & y aren't more than half the width of your screen.

Charlie Fiskeaux II
Media Designer
The Creative Group
www.cre8tivegroup.com
859/858-9054x29


----- Original Message -----
From: "mike m" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, December 07, 2002 9:06 AM
Subject: <lingo-l> intersect




hi, after hunting the internet i found loads on the intersect command,
however, what i wanted i couldnt find this is what i am trying to do,

if the top of sprite 5 intersects i then
beep
end if

however i cannot work out how to only make it so that if the top, or bottom
or left and right intersect another object. Is this possibe?
i just cant workit out

thanks
mike

_______________
Mike Malinowski
http://www.raynak.com/~mikesnail/test/index.htm
[EMAIL PROTECTED]




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